Café Lido

Made in around 4 days (busy week...) for Coffee Jam 2026. Originally supposed to be a full game but later declassed to prototype/PoC as I'm missing most of the art and a few parts of the code. (there's also little to no playtesting but let's not get into that)

Café Lido is a game originating from a weird mixup of idle and simulation games that may just work.

Manage your coffee production and, on the side, maintain a lido: the catch being that the latter is also completely filled with coffee.

Balance higher rewards with higher risks: the more coffee your lido requires, the less customers will come to visit in the case you run low on it.

Features 5 real coffee varieties and a button to buy Colombia.

As you can see I have basically done nothing on the Lido; this is supposed to bring more structures, have customer scores and reviews and more. If you like the idea (this is the aspect merging the idle game, represented by the production, with simulation games) tell me through a comment and I will most likely get back to this. 4 minutes left to submission

Enjoy and please leave some feedback in the comments! I'll keep working on this after the jam and I may turn it into a full game if the result comes out good.



Published 4 days ago
StatusPrototype
PlatformsHTML5
Authorgifede
GenreSimulation
Made withGodot
ContentNo generative AI was used

Comments

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Sorry but I’m terribly slow at working. In the meantime I have cooked up some stuff for the Recaffeinated update (that being basically the entire game) which you will probably see in a few months depending on my determination and schedule.

Wish me good luck